package com.yanqu.road.entity.activity.ppl;

/**
 * 泡泡龙消除的球
 */
public class BallEliminate {

    private int x;

    private int y;

    private int color;

    // 宝箱才有的奖励
    private String reward = "";

    // 鼓的下标，从0开始
    private int drumIndex = -1;

    public BallEliminate(int x, int y, int color, int drumIndex) {
        this.x = x;
        this.y = y;
        this.color = color;
        this.drumIndex = drumIndex;
    }

    public int getColor() {
        return color;
    }

    public void setColor(int color) {
        this.color = color;
    }

    public int getX() {
        return x;
    }

    public void setX(int x) {
        this.x = x;
    }

    public int getY() {
        return y;
    }

    public void setY(int y) {
        this.y = y;
    }

    public String getReward() {
        return reward;
    }

    public void setReward(String reward) {
        this.reward = reward;
    }

    public int getDrumIndex() {
        return drumIndex;
    }

    public void setDrumIndex(int drumIndex) {
        this.drumIndex = drumIndex;
    }
}
